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Part the Waterveil [Battle for Zendikar] F x2 nor moved their eyes

Part the Waterveil [Battle for Zendikar] F x2 nor moved their eyesSet: Battle for Zendikar Type: Sorcery Rarity: Mythic Cost: {4}{U}{U} Take an extra turn after this one. Exile Part the Waterveil. Awaken 6{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1 +1 counters on target land you control and it becomes a 0 0 Elemental creature with haste. It's still a land.)

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Description

nor moved their eyes

Set: Worldwake Type: Creature — Human Druid Ally Rarity: Rare Cost: {1}{G} {T}: Add X mana of any one color

Set: Speed Duel: Battle City Box Card type: Normal Spell Rarity: Common Add 1 Ritual Spell from your Deck to your hand

you may exile one of those creatures

Set: Stronghold Type: Creature — Sliver Rarity: Uncommon Cost: {W}{U} All Slivers have shroud

Part the Waterveil [Battle for Zendikar] F x2 nor moved their eyesSet: Battle for Zendikar Type: Sorcery Rarity: Mythic Cost: {4}{U}{U} Take an extra turn after this one. Exile Part the Waterveil. Awaken 6{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1 +1 counters on target land you control and it becomes a 0 0 Elemental creature with haste. It's still a land.)

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