WHO'S IN THE GAME? IDENTITY AND INTERSECTIONALITY IN CLASSIC BOARD GAMES BY TERRI TOLES PATKIN The Mandalorian and steady hands
WHO'S IN THE GAME? IDENTITY AND INTERSECTIONALITY IN CLASSIC BOARD GAMES BY TERRI TOLES PATKIN The Mandalorian and steady handsSome board gameslike Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Paydayhave popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using
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