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Blood on the Clocktower Flesh-Eater Courts The Inquisition GM's Guide requires

Blood on the Clocktower Flesh-Eater Courts The Inquisition GM's Guide requiresBlood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townfolk. During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority

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Description

The Inquisition GM's Guide requires the Imperium Maledictum Core Rulebook to play

Colour: Orange

and Jaegers

Flip-Mats appeal to a wide audience of gaming enthusiasts

D&D Prismatic Paint: Kobold Scales 92

Blood on the Clocktower Flesh-Eater Courts The Inquisition GM's Guide requiresBlood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townfolk. During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority

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